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I use StartContinuousRecognitionAsync for start a recognition ,when call StopContinuousRecognitionAsync().get() sometimes will block 10 secs . before call StopContinuousRecognitionAsync, i already call PushAudioInputStream.Close() to close PushAudioInputStream.
sdk version:
c++ linux 1.40.0.
I have search the history issuse like this question , #1388 , the reply said has fixed in 1.20 . Is this really fixed?
The text was updated successfully, but these errors were encountered:
I use StartContinuousRecognitionAsync for start a recognition ,when call StopContinuousRecognitionAsync().get() sometimes will block 10 secs . before call StopContinuousRecognitionAsync, i already call PushAudioInputStream.Close() to close PushAudioInputStream.
sdk version:
c++ linux 1.40.0.
I have search the history issuse like this question , #1388 , the reply said has fixed in 1.20 . Is this really fixed?
The text was updated successfully, but these errors were encountered: