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current variable of interactive shell is set to Window node when using OS window mode.
When this problem happens, the correct current node will be unavailable until current scene is switched, reloaded or the game is restarted.
(note)
I inserted print_debug and found that func _get_valid_root_nodes() -> Array in modules/variable_tracker/module.gd returned: [@Window@36:<Window#172905991182>, Main:<Node3D#74255959313>, ...]
To Reproduce
Steps to reproduce the behavior:
launch game
open PankuConsole
open any tools in OS window mode
current node is set to Window node
Expected behavior current should be same as current_scene of game
Screenshots
Desktop (please complete the following information):
OS: Windows 11 Pro
Version: 23H2
Additional context
The text was updated successfully, but these errors were encountered:
heppocogne
changed the title
current is overwritten by Window node after using OS window modecurrent is set to Window node after using OS window mode
Sep 29, 2024
Thanks for report. If you need quick temporary solution right now, you can add 'Window' match to panku settings -> variable_tracker -> root_node_exceptions field. We will add os windows to exceptions by default in the future.
Describe the bug
Maybe related to #171.
current
variable of interactive shell is set to Window node when using OS window mode.When this problem happens, the correct
current
node will be unavailable until current scene is switched, reloaded or the game is restarted.(note)
I inserted
print_debug
and found thatfunc _get_valid_root_nodes() -> Array
in modules/variable_tracker/module.gd returned:[@Window@36:<Window#172905991182>, Main:<Node3D#74255959313>, ...]
To Reproduce
Steps to reproduce the behavior:
current
node is set to Window nodeExpected behavior
current
should be same ascurrent_scene
of gameScreenshots
Desktop (please complete the following information):
Additional context
The text was updated successfully, but these errors were encountered: