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[Windows][NMAKE] Example plugin can't be detected by DaVinci Resolve #68

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EsmeraldaQuintero opened this issue Mar 10, 2020 · 2 comments

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@EsmeraldaQuintero
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How should I compile the OpenFX example plugin for DaVinci Resolve?

I'm compiling the next source code:
https://github.com/ofxa/openfx/tree/master/Documentation/sources/Guide/Code

I'm using Developer Command Prompt for VS2015 and the INCLUDE=<repo_path>\include environment variable. It compiles but is not loaded by DaVinci Resolve. I already try with other plugin binaries and they works (I don't compile them, I download them).

I want to develop my own plugin so I need to learn how to compile a simple plugin for an Video Editing Application like DaVinci Resolve.
I'm missing something?

@garyo
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garyo commented Mar 14, 2020

Did you make sure your compiled .ofx file is in the proper place, and in the proper bundle format? See http://openeffects.org/documentation/reference/ch02s02.html
Perhaps Resolve has some kind of log file you can examine as well.

@EsmeraldaQuintero
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Thank you! I will find where is the log file.

In other hand I tried with the next https://github.com/ofxa/openfx/tree/master/Support/Plugins and only the noise and retimer were compiled successful and detected by DaVinci Resolve... but I should research more about it :)

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