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Player looks at the wrong target after he dies in Doom II DEMO3 #1

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AXDOOMER opened this issue Mar 10, 2015 · 3 comments
Open

Player looks at the wrong target after he dies in Doom II DEMO3 #1

AXDOOMER opened this issue Mar 10, 2015 · 3 comments

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@AXDOOMER
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He looks at the mancubus, but he should look at the right where the lost soul exploded.

@GoodSign2017
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I would add to that, in FreeDoom Phase 2 v0.11.2 DEMO1 player respawns and turns around for a second while in Chocolate Doom the screen wipes immediately

@GoodSign2017
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GoodSign2017 commented May 5, 2017

I've got some info on this bug.

Possibly, this is related to some of the methods that determine one of the following:

  1. order of the events (barrel's boom's calculations)
  2. actor thrust on the blast radius attacks
  3. dead body motion

I think I can solve this bug until Monday, however, no promise.

@coderamen666
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soooo... Where is the fix?

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