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scene_check.py
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scene_check.py
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# -*- coding: utf-8 -*-
# from maya import cmds
# from maya import mel
from maya import OpenMayaUI as OMUI
import os
from inspect import getsourcefile
# 到入check_fun时,需要先将文件路径添加进来。
import sys
file_path = os.path.abspath(getsourcefile(lambda : 0))
sys.path.append(file_path.replace(file_path.split('\\')[-1], ""))
import check_fun
try:
from PySide2.QtCore import *
from PySide2.QtGui import *
from PySide2.QtWidgets import *
from PySide2.QtUiTools import *
from shiboken2 import wrapInstance
except ImportError:
from PySide.QtCore import *
from PySide.QtGui import *
from PySide.QtUiTools import *
from shiboken import wrapInstance
mayaMainWindowPtr = OMUI.MQtUtil.mainWindow()
mayaMainWindow = wrapInstance(long(mayaMainWindowPtr), QWidget)
class SceneCheck(QWidget):
def __init__(self, *args, **kwargs):
super(SceneCheck, self).__init__(*args, **kwargs)
self.setParent(mayaMainWindow)
self.setWindowFlags(Qt.Window)
self.setWindowTitle("Scene Clean up场景清理")
self.initUI()
def initUI(self):
loader = QUiLoader()
file_path = os.path.abspath(getsourcefile(lambda : 0)) #获取脚本的绝对路径
currentUI = file_path.replace(file_path.split('\\')[-1], "scene_check.ui")
#currentUI = file_path.replace(".py", ".ui") #获取UI的的绝对路径
print ("current file path:"+file_path)
file = QFile( currentUI)
file.open(QFile.ReadOnly)
self.ui = loader.load(file, parentWidget=self)
self.ui.dp_name_check_btn.clicked.connect(self.check_dp_names)
self.ui.bs_check_btn.clicked.connect(self.check_bs_values)
self.ui.bindpose_check_btn.clicked.connect(self.check_bindpose)
def check_dp_names(self):
check_fun.duplicated_transform_nodes_check()
def check_bs_values(self):
check_fun.init_blendshape_check()
def check_bindpose(self):
check_fun.bindpose_check()
def main():
ui = SceneCheck()
ui.show()
return ui
if __name__ == '__main__':
main()